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Re: Cyclers 1: The Interstellar Cycler
by J Totten on Tuesday December 24, @05:31PM
I have a bit of a thought, one might not need to launch every cycler directly. The first cycler (or first few) on a ring could probably slowly add on to themselves, from materials at each stop. After a long enough period of time has passed you could seperate it into two cyclers. One would continue essentially as the older one did, while the second would slow down a bit relative to the first. After you have a decent amount of seperation between them, the second could then accellerate back up to the original speed. Now you have two cyclers on the ring where you only had one before. You then repeat the procedure with each cycler. Before too long you have a large number of them on the ring. The idea is that you would only have to launch one or two cyclers to get started, and the rest could be built from material shipped up to them at lower per shipment energies. This could allow even small colonies that can only send small cargos to participate in the cycler contruction, instead of relying on only one point on the ring. The newer cyclers could even be less complex than the original, as it wouldn't need to have the equipment that the original cycler needed to have to get up to speed, only turning equipment, life support, and cargo handling equipment. Does this sound reasonable?
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