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I've made my first novel, Ventus, available as a free download, as well as excerpts from two of the Virga books.  I am looking forward to putting up a number of short stories in the near future.

Complete novel:  Ventus

 

To celebrate the August, 2007 publication of Queen of Candesce, I decided to re-release my first novel as an eBook. You can download it from this page. Ventus was first published by Tor Books in 2000, and and you can still buy it; to everyone who would just like to sample my work, I hope you enjoy this version.

I've released this book under a Creative Commons license, which means you can read it and distribute it freely, but not make derivative works or sell it.

Book Excerpts:  Sun of Suns and Pirate Sun

I've made large tracts of these two Virga books available.  If you want to find out what the Virga universe is all about, you can check it out here:

Major Foresight Project:  Crisis in Zefra

In spring 2005, the Directorate of Land Strategic Concepts of National Defense Canada (that is to say, the army) hired me to write a dramatized future military scenario.  The book-length work, Crisis in Zefra, was set in a mythical African city-state, about 20 years in the future, and concerned a group of Canadian peacekeepers who are trying to ready the city for its first democratic vote while fighting an insurgency.  The project ran to 27,000 words and was published by the army as a bound paperback book.

If you'd like to read Crisis in Zefra, you can download it in PDF form.

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For my old weblog material, visit www.kschroeder.com/archive

Feb 03, 2013

Ashes of Candesce makes Locus Magazine's annual recommended reading list

Every one of my novels published since 2000 has made Locus's annual list

...And that's eight for eight. Locus Magazine is the defacto industry-insider's publication for science fiction and fantasy. Locus has a cast of truly stellar reviewers and tracks everything to do with the industry--names, gossip, sales, film projects--as well as reviewing as much as they can of everything that comes out every year.

And, every year, they publish a list of recommended works. To quote from the site, this list is compiled in the following way:

This recommended reading list, published in Locus Magazine’s February 2013 issue, is a consensus by Locus editors and reviewers — Liza Groen Trombi, Gary K. Wolfe, Faren Miller, Jonathan Strahan, Russell Letson, Graham Sleight, Adrienne Martini, Carolyn Cushman, Tim Pratt, Karen Burnham, Gardner Dozois, Rich Horton, Paul Di Filippo, and others — with inputs from outside reviewers, other professionals, other lists, etc. Short fiction selections are based on material from Jonathan Strahan, Lois Tilton, Rich Horton, Gardner Dozois, David G. Hartwell, Ellen Datlow, Alisa Krasnostein, Paula Guran, and others.

I know some of these people, but have never met most of them. The list ranges from 15 to nearly thirty names on any given year. This makes it doubly astonishing that every single one of my novels (excepting The Claus Effect, that madcap romp through all things Christmasy that I wrote with David Nickle) has made the list. Wow.

Check out this year's list through the link above. It's great company to be in, as always.

Jan 28, 2013

New interview with me

Filed Under:

In which I talk about some current obsessions

Over at the Speculating Canada website, Derek Newman-Stille has a new interview with me in which he asks some pretty interesting questions--such as what science fiction can do that mainstream literature can't. I've answered to the best of my ability, and I had a lot of fun doing this interview. 

As a teaser, check out the following exchange:

Spec Can: What can Speculative Fiction do that “realist” fiction can’t?

Karl Schroeder: Describe the real world.

Realism, in literature, painting, and science, is just the rule of the lowest common denominator.  It’s not actually a successful stance in science, for instance; strictly realist approaches to quantum mechanics fall into paradox pretty quickly. Realism achieves some stability in understanding the world by simply discarding 99% of all the available data (whether that be measurements, opinions, or political stances). That’s what the muggles do in the Harry Potter stories: it’s not actually that they lack some magical gene or other that wizards have (like the midichlorians in Star Wars); it’s that they literally can’t see the magical in the world around them. They only think about, and therefore can only see, those things they’ve decided are ‘real.’ What’s that saying? “If all you’ve got is a hammer, everything looks like a nail.” That’s muggle thinking. (And by the way, having the Force be created by midichlorians makes the Star Wars universe a very muggle place.)

Jan 15, 2013

Attending Immortal Confusion this weekend

Filed Under:

It's in Dearborn, MI, January 18-21, 2013

I was a late addition to Confusion's roster of guests this year; my fault, for having such a crazy schedule lately that I don't know where I'll be until I'm there. We always enjoy Confusion, though, and I'm looking forward to the new venue and to seeing lots of friends.  

So, I hope to see you there!

Oct 26, 2012

Metatropolis 3: Green Space

Filed Under:

Finally we can reveal what our little team's been working on for months now

The first Metatropolis audiobook, published by Audible.com, edited by John Scalzi and authored by myself, Elizabeth Bear, Toby Buckell and  Jay Lake,  was a roaring success--if you consider two subsequent print editions plus a Hugo nomination successful. The sequel, Metatropolis: Cascadia, did even better, garnering the project an Audie Award. Now we're proud to announce a third installment in the series, Metatropolis: Green Space, because, we just haven't exhausted all the amazing possibilities of this future.

Cascadia was edited by the inestimable Jay Lake, and for Green Space it'll be him and Ken Scholes doing duty. Like Cascadia, Green Space will be graced with a work by the amazing Mary Robinette Kowal and joining us, Seanan McGuire. Of course Jay, Ken and  the usual suspects from the first volume will also contribute (excepting John Scalzi, who's too busy riding the wave of RedShirts--more power to him). 

We're going even further into the future this time, to track down the implications of the bizarre yet possible world we developed in the previous two volumes. This will be an audiobook project too, of course. The details, of course, are secret, but watch this space for announcements as we draw closer to the publication date.

...Although I'll reveal one thing: my contribution, this time, will not be another Gennady Malianov story. I have other plans for him, in a nearby publishing ecosystem affiliated with The Mongoliad...

Oct 17, 2012

Colonizing Alpha-Centauri: the least and most we can do

Filed Under:

There is at least one planet. Therefore, colonization is on the table

Yesterday it was announced that an earth-sized planet has been discovered circling the nearest star, Alpha-Centauri (around the smaller of its two main stars, actually, Alpha-Centauri B). The planet, Bb as it's currently called, has a six-day year and a surface temperature of 1500C. Not very hospitable, perhaps--but I'm about to argue that it's just fine. If we can get to this star system, we can settle it.

Let's look at two scenarios, a worst-case and a best-case, and see what's possible with each.

The Worst Case

This is a boiling hot planet. Actually, far hotter than boiling. At 1500 degrees, it's hot enough to melt rock. In a worst-case scenario, Bb has the kind of rotational resonance that Mercury does: it is not fixed with one face pointed forever at its star, like our Moon is to the Earth, but rotates so that the whole planet is regularly bathed in the blowtorch heat of the star. If there is an atmosphere, it's mostly composed of evaporated rock.

In this case, much or all of Bb's surface is a lava sea. Oh, and since this is a worst-case scenario, let's say that there are no other planets in the system, not even any asteroids. Bb is it.

If your idea of habitability is finding a more or less exact copy of the Earth and settling down on it to farm, then things are looking kinda bleak. But, if we have the technology to get to Bb, then we have the technology to live and thrive there.

Not on the surface, of course. Not even in a nearby orbit. But even if Bb is uninhabitable, it is still a great source of building material. If we have the technology to get to it, we'll have the technology to mine it, if only by dangling a skyhook down from the L2 point (or from a heliostat) to dredge the magma ocean. Haul the magma up, render it in the terrible light of the star, and ship the refined goods to a higher orbit where the temperature's a bit better. There, we can build habitats--either O'Neill colonies or, if we can harvest enough material, the coronals I describe in my novel Lady of Mazes.

With unlimited energy and (nearly) unlimited building materials, we can construct a thriving civilization around Alpha Centauri B, even if all we have to work with is this one piece of melted rock. (In terms of details, it would be a bootstrapping operation, with an initial small seed of robot miners constructing more or bigger skyhooks, more miners, etc. until exponential growth sets in, by which time it's safe for the human colonists to show up.)

The Best Case

 Even for the best case scenario, I'm going to assume that Bb is the only planet in the system. It's more likely than not that Bb actually will be tidally locked to its star--i.e., it has one face permanently aimed at its sun, and the other permanently in darkness. The point that's under a permanent noon (the 'solar pole') will indeed be a lava hell. What's interesting, though, is that some simulations show that the temperature in the twilight zone around the 'equator' and further into the night side could be quite cool. Cold, even, if you go far enough. If there's an atmosphere, there might be water and a zone of permanent rain around the mid-latitudes of the dark side, in a kind of hemisphere-wide hurricane with its eye at the anti-solar pole. And there, we might settle.

I doubt there'd be any oxygen to speak of, but we can generate that ourselves. What I find interesting, though, is that this 'dark side' is not really dark at all. Because Alpha Centauri is a binary star system, Centauri A will be visible in the 'night' sky of Bb during half its year. ...Which is only three days long. So A will cross the sky in about 75 hours, and then there'll be true night for 75 hours. This has been the pattern on Bb now for more than four billion years; it's pretty stable.

Centauri A appears very dim from Bb compared to our sun, but it's still too bright to look at and has a visible disk. It's dimmer than daylight, but much, much stronger than Earthly moonlight. Granted the luminosity range at which photosynthesis happens on Earth, I'd think plant life would do quite well on Bb's 'dark' side.

If the rain's not too bad, much of the 'dark' hemisphere might be settled. Remember that Earth is mostly covered with water; if there's no significant oceans on Bb, but enough water for rivers and lakes, then the habitable land area of Bb might be greater than Earth's. Gravity is the same as Earth's, and in fact the only major difference will be atmospheric composition/density, and the length of the day. And who knows? Maybe we can game those too, by geoengineering the atmosphere, and using a combination of distant orbital sunshades and orbiting mirrors to generate a 24-hour diurnal cycle. Ultimately, Bb could be very earth-like indeed.

The Happy Medium

I expect the reality of Bb's habitability lies somewhere in between the two extremes I've just described. In all likelihood, Bb is not alone; at the very least, there should be asteroids or planetoids of Ceres-size or larger. Bb itself might have a safe spot where industrial operations can be set up, even if it's not a place where you could live. It can export vast quantities of raw materials to colonists elsewhere in the Centauris.

All of which means one thing: Alpha Centauri is now a viable destination. If we can get there, we can live there. And knowing this makes real possibilities that, until yesterday, we could only dream about.

Oct 16, 2012

The Future of Science Fiction

I'll be on a panel on this subject Nov. 7

My editor, David Hartwell, and Elizabeth Bear and I will be talking about the future of SF at the annual New York Library Association conference, which is being held in Saratoga Springs, NY. This is pretty timely as there's a fair amount of buzz on the subject lately, mostly touched off by Paul Kincaid's review of several Year's Best story collections; I've put in my two cents about that already. 

So I've talked about rolling up our sleeves and reinjecting energy into the genre; but what does that look like? Well, for starters, it looks like Hieroglyph, which I'm part of. The Hieroglyph project is looking for new symbols of a viable future. If you imagine all our existing glyphs--the rocket ship, the robot, the flying car--as crusted and plastered over with decades of associations and past interpretations, then it seems really hard to see the excitement that once lay under all that cruft. (The quintessential example for me is Star Trek, where the first series was about the adventure of space exploration, and the subsequent series deteriorated into sentimental tales about managerial team-building in a variety of idealized office buildings called Enterprise, Deep Space Nine etc. Where's the excitement in that?) So what can we create now that has the same mythic dimension to it, the same instantly recognizable impact, as the finned rocket ship, or the metal man? Hieroglyph is about consciously crafting such new mythic symbols.

As an ironic counterpoint to that, one of my long-term projects has been to show how, without invoking any new science or technology, we can still invent entirely new science fictional settings, places so gobsmackingly cool that any number of novels and stories could be set there without exhausting them. (I'm talking of course about Virga, and my forthcoming Lockstep.) The idea here is that we are so far from exhausting the wonder in what we already have that it's hardly even necessary to invoke new tech or science to create fantastical and unheard-of visions. I've proven this with the worlds of Permanence and Sun of Suns; I'm about to do it again with Lockstep. There's nothing wrong with a new hieroglyph, but what we already have is amazing enough, if we get off our fat asses and use our imaginations a bit.

Partly, though, the future of SF has to do with reinventing the future itself. After getting a degree in foresight and practicing futurism for a few years now, I can see how the vision of the future of SF really has diverged from the projections made by professional futurists.  Science fiction's future is no longer our future. But it could be.

So this is what we'll be talking about on the 7th in Saratoga Springs. And it's also what I'll be twittering about for the next while--and, most importantly, my next stories and novel are going to explore some new directions. Look to this space, and those. It's coming.

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About Me

I'm a member of the Association of Professional Futurists with my own consultancy, and am also currently Chair of the Canadian node of the Millennium Project, a private/public foresight consultancy active in 50 nations. As well, I am an award-winning author with ten published novels translated into as many languages. I write, give talks, and conduct workshops on numerous topics related to the future, including:

  • Future of government
  • Bitcoin and digital currencies
  • The workplace in 2030
  • The Internet of Things
  • Augmented cognition

For a complete bio, go here. To contact me, email karl at kschroeder dot com

Example: The Future of Governance

I use Science Fiction to communicate the results of actual futures studies. Some of my recent research relates to how we'll govern ourselves in the future. I've worked with a few clients on this and published some results.

Here are two examples--and you can read the first for free:

The Canadian army commissioned me to write Crisis in Urlia, a fictionalized study of the future of military command-and-control. You can download a PDF of the book here:


Crisis in Urlia

For the "optimistic Science Fiction" anthology Hieroglyph, I wrote "Degrees of Freedom," set in Haida Gwaii. "Degrees of Freedom" is about an attempt to develop new governing systems by Canadian First Nations people.


I'm continuing to research this exciting area and would be happy to share my findings.

 
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    Coming on June 18, 2019

    "Science fiction at its best."

    --Kim Stanley Robinson

    A Young Adult Scifi Saga

    "Lean and hugely engaging ... and highly recommended."

    --Open Letters Monthly, an Arts and Literature Review

    Sheer Fun: The Virga Series

    (Sun of Suns and Queen of Candesce are combined in Cities of the Air)


     “An adventure-filled tale of sword fights and naval battles... the real fun of this coming-of-age tale includes a pirate treasure hunt and grand scale naval invasions set in the cold, far reaches of space. ”
    Kirkus Reviews (listed in top 10 SF novels for 2006)

    "With Queen of Candesce, [Schroeder] has achieved a clockwork balance of deftly paced adventure and humour, set against an intriguing and unique vision of humanity's far future.
    --The Globe and Mail

    "[Pirate Sun] is fun in the same league as the best SF ever has had to offer, fully as exciting and full of cool science as work from the golden age of SF, but with characterization and plot layering equal to the scrutiny of critical appraisers."
    --SFRevu.com


    "...A rollicking good read... fun, bookish, and full of insane air battles"
    --io9.com


    "A grand flying-pirate-ship-chases-and-escapes-and-meetings-with-monsters adventure, and it ends not with a debate or a seminar but with a gigantic zero-gee battle around Candesce, a climactic unmasking and showdown, just desserts, and other satisfying stuff."
    --Locus