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I've made my first novel, Ventus, available as a free download, as well as excerpts from two of the Virga books.  I am looking forward to putting up a number of short stories in the near future.

Complete novel:  Ventus

 

To celebrate the August, 2007 publication of Queen of Candesce, I decided to re-release my first novel as an eBook. You can download it from this page. Ventus was first published by Tor Books in 2000, and and you can still buy it; to everyone who would just like to sample my work, I hope you enjoy this version.

I've released this book under a Creative Commons license, which means you can read it and distribute it freely, but not make derivative works or sell it.

Book Excerpts:  Sun of Suns and Pirate Sun

I've made large tracts of these two Virga books available.  If you want to find out what the Virga universe is all about, you can check it out here:

Major Foresight Project:  Crisis in Zefra

In spring 2005, the Directorate of Land Strategic Concepts of National Defense Canada (that is to say, the army) hired me to write a dramatized future military scenario.  The book-length work, Crisis in Zefra, was set in a mythical African city-state, about 20 years in the future, and concerned a group of Canadian peacekeepers who are trying to ready the city for its first democratic vote while fighting an insurgency.  The project ran to 27,000 words and was published by the army as a bound paperback book.

If you'd like to read Crisis in Zefra, you can download it in PDF form.

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Lady of Mazes

Jul 14, 2012

Alien Phenomenology, Object Oriented Ontology, and Ventus

Ha ha! Yes, I'm getting more and more abstract lately. But it's high time we dug into the deeper subtext of my novels

I started reading Ian Bogost's latest book last night. Alien Phenomenology, or What it's Like to be a Thing seems an unlikely excursion for a theorist whose major work so far was a literary theory for video game criticism. (I used the ideas in Bogost's book Unit Operations as a major theoretical framework for the scenario-fiction writing technique I outlined in my Master's thesis.)

 It's not often that I have the experience of hopping up and down, gnashing my teeth and shouting "well of course!" but I've been having it since starting Alien Phenomenology. But I don't mean that in a bad way; I had the same experience when I dove into Jane Bennett's Vibrant Matter, and more recently exploring the work of philosopher Graham Harman. It's the frustration of a long-delayed recognition of kindred minds. I talked a little about that recently, and here's that same new feeling again.

So, as I'm reading Bogost and I come across statements like 

That things are is not a matter of debate. What it means that something in particular is for another thing that is: this is the question that interests me. The significance of one thing to another differs according to the perspective of both.

...I am forcibly reminded of, how, nearly fifteen years ago now, I imagined Jordan Mason sitting on the shore of a lake, and listening as the smart-dust nanotech that pervaded the entire surface of the planet Ventus tried to figure out what it was:

He could hear the song of the lake. It was deep and powerful, belying the tranquility of the surface. Thin grass grew here, but the soil beneath his feet was shallow, quickly giving way to sand. Below that... rock? He couldn’t quite make it out, though it felt like there was something else down there, a unique presence deep below the earth.

There was no indication that anything supernatural dwelt here.

He sat down, mind empty for the first time in days, and watched the water for a while. Gradually, without really trying, he began hearing the voices of the waves.

They trilled like little birds as they approached the shore. Each had its own name, but otherwise they were impossible to tell apart. They rolled humming towards Jordan, then fell silent without fanfare as they licked the sand. It was like solid music converging on him where he sat. He had never heard anything so beautiful or delicately fragile.

He didn’t even notice the failing light or the cold as he sat transfixed. His mind could not remain focussed forever, though, and after a while he made up a little game, trying to follow individual waves with both his eyes and his inner sense.

He tried to follow the eddies of a particular wave as it broke around a nearby rock, and in doing so discovered something new. It seemed like such an innocent detail at first: as the wave split, so did its voice. From one, it became many, then each tinier individuality vanished in turbulence. As they did, they cried out, not it seemed in fright, but in tones almost of... delight. Urgent delight--as if at the last second they had discovered something important they needed to tell the world.

This quote from my year-2000 novel Ventus presents a vision of the self-definition of the world becoming visible for the first time to a human being. The designers of the Ventus terraforming system imagined a technology that would dissolve into everything in the world and actively investigate it. The nanotech in and on a tree would figure out that it was a tree; a rock would know it was a rock, a hill that it was a hill. And each of these objects would be able to communicate to the human settlers of the planet what it could do for them. "I am flint, you can build a fire with me." "I am mint, you can eat me." The only problem was, this magnificent system for identifying things had to be able to invent its own categories in order to do its job; and it did that too well. When the human settlers arrived, it quickly decided what they were--but on its own terms, and using its own ontology and semantics. As far as the humans were concerned, the nanotech didn't recognize them. But something far more interesting had in fact happened: it saw them, not as they wanted to be seen--not through their filter--but as it had come to see things

And so the nanotech (which later generations of humans called the Winds) destroyed all the settlers' competing technologies, knocked them back to the stone age, and went about integrating them efficiently into the artificial ecosystems of Ventus.

Ventus was far more than a cautionary tale about technology run amok--in fact it wasn't really that at all. I wanted to talk about how objects see other objects; but back then, I had nobody to talk to about it. Bogost's new book is another indication that the hourglass has turned, and that these ideas are finally current.

I've since moved on to next steps--but I would recommend Alien Phenomenology because Bogost also senses the need to go from discussing OOO in the abstract, to working out what it means in practice. Alien Phenomenology is the first book I've seen that explicitly challenges its readership to employ and deploy the ideas of speculative realism. This will be no mean feat, and I've already spent five years planning how to do that for my as-yet unwritten third novel in the Ventus/Lady of Mazes series, a book I've tentatively titled The Rewilding

Because now that an entirely new world--new universe, in fact--lies open to us, it's time to stop pointing at it, and time to start exploring it.

And building in it.

Jun 06, 2012

The dignity of the real

Speculative Realism and Object-Oriented Onology are the new buzzwords in philosophy. They are what my work has been about all along

Thirteen years ago, I began my first published novel with the following words:

...Frankenstein's monster speaks: the computer. But where are its words coming from? Is the wisdom on those cold lips our own, merely repeated at our request? Or is something else speaking? --A voice we have always dreamed of hearing?

So begins Ventus, which of course is about nanotech and terraforming; but is also about something else, for which I didn't have a name at that point. I made one up: I called the concept thalience. Thalience is what you get when you find (or deliberately create) entities that are clearly objects, but which behave in ways that are supposed to only be possible for subjects. A thalient entity is neither object nor subject, or perhaps it's both. The book explores this tension (though not without a few swordfights, battles, betrayals, and romances).

I mention this because, now that Bruce Sterling has talked about Graham Harman's 'object-oriented philosophy' in Wired, this meme appears ripe for becoming a new intellectual fashion. Perhaps it's petty, but I'd like to put a stake in the sand here.

Two terms, speculative realism and object-oriented ontology, have very recently given a name to the thing that I've been thinking and writing about for nearly two decades now (it took seven years to write Ventus). It's been unbelievably gratifying for me to discover these kindred spirits--people like Jane Bennett, Ian Bogost, Andy Clark, Timothy Morton, Graham Harman and Bruno Latour. Latour's been at this for decades, and I confess to only recently discovering him--but the others in this cadre seem to have undertaken their intellectual investigations at about the same time as myself. They are all scientists, theorists or philosophers, of course; as far as I know, I'm the first person to have explicitly built science fiction novels around these new areas of inquiry.

After Ventus, the novel where I jumped in with both feet was Lady of Mazes. In it, the anti-Ariadne, Livia kodaly, wages a one-woman war against what Quentin Meillassoux has now helpfully labeled as correlationism. Correlationism is the belief that the only reality is the object-subject pair--that all I can ever say about anything is that is like such-and-such for me. I can never say what it is in itself; Kant made that impossible. In Lady of Mazes, Livia begins with this belief; as she puts it, "reality is always mediated."

That may be true, but Livia is unsatisfied with the conclusion everybody else has drawn--a conclusion that has direct political and emotional consequences for her and her people. The artificially intelligent systems that create and sustain the consensual realities in which Livia's people live, called manifolds, do not interface with them through speech, or any normal communications medium--they do so by observing our values. At one point in the story, a manifold has become empty because all its human citizens have died. Yet the manifold still exists, because its creators built it around the value of music, and they have left a single drum beating, its tapping driven by water dripping from a rain-catchment barrel. Livia's peers want to retire the manifold and take over its resources--but late one night, she sneaks into the drummers' reality and replaces the ailing drum with a fresh one.

“Each drumbeat sounded clear and distinct.  Each one rolled out into the night, reaching nobody’s ears, but real nonetheless.  It was a tremble of air, nothing more, yet in that tremble the drummers lived.  In that tremble of air was something not of Westerhaven, not preserved by your Government or to be found in the narratives.  Call it the Song of Ometeotl, if you wish.  It remained in my ears as I stole back through the forest, and returned in secret to my home.”

...“At the time I didn’t know why I did it.  It was one of those actions that you can’t reconcile with the person you think you are.  But now I understand.  I was honoring the existence and dignity of a reality independent of my own." 

This is one of the purposes of object-oriented philosphy (or speculative realism if you prefer): to honour the existence and dignity of a reality independent of our own. For me, to have written the above words in 2003 was to expose a nerve that I thought at the time was entirely private and personal--it was to confess to a unique mania that I felt no one else would understand or sympathize with. While the critical reception to Lady of Mazes was very kind, I did get that sense: the book was good, the topic... odd. What is most odd is that now, in 2012, the issues I brought up in the book seem utterly current, even obvious. (I suppose that's one reason why The Atlantic just reviewed Lady of Mazes.)

Livia never abandons the idea that reality is always mediated, but she does abandon the idea that there is nothing real outside of the human-world correlation. She imagines the relationship I called thalience, and it sets her free. She uses her new knowledge to in turn free her people from a correlationist tyranny personified in the novel by the culture known as the Archipelago, and an idealist AI named 3340.

Messianism aside, this pair of ideas--rejection of correlationism and commitment to a necessary mediation between the things of this world--locates me rather precisely in the current landscape of speculative realist thinkers. To be exact, it puts me in substantial agreement with Graham Harman, whose new book The Quadruple Object is compatible, I guess you'd say, with Livia Kodaly's stance. (Of course Harman is doing philosophy, and I am not: my explorations are artistic, though they allow me to create some odd quasi-philosophical entities, such as artificial intelligences designed to make the cracks in correlationism obvious.)

With people like Bennett and Bogost and Morton and Harman writing about this stuff, I'm suddenly overwhelmed with ideas and new perspectives. You can see it in my recent work, in particular two recent stories, "To Hie from Far Cilenia" and "Deodand." There'll be more.

In 2003 I thought I was alone in wanting to wage what Blake called 'mental fight' for what I'd come to call the dignity of the real. Somehow (surely without my influence) an army is coalescing around the issue. 

It's great to have discovered kindred spirits.

May 12, 2012

Me on Singularity Weblog

...And a surprise review on The Atlantic's website

Nikola Danaylov sat down in my living room last week and grilled me for over an hour about my thoughts on technology, the Singularity, and my alternatives to it. The whole interview can be seen here, or downloaded as a podcast; be warned, it covers a huge amount of ground and I don't get much chance to fully flesh out the ideas I'm throwing around. Hence much of it may sound like gibberish. 

There is much that I told Nikola that bears extensive expansion and I would love to lay out these ideas (eg. about the Technological Maximum and the Rewilding) in a book... but only when somebody pays me to write it. I am sadly unable to take on a project like that without backing anymore; I'd starve before I finished the thing.

Lady of MazesMeanwhile, others seem to be discovering my work. There's a new review of Lady of Mazes on The Atlantic's website! It's a pretty awesome exploration of the key themes of the novel; I have to say that, seven years after the novel came out, people finally seem to be ready for the conversation that it proposes. Should we control the technologies that influence our lives, or do we willy-nilly spin the roulette wheel of technological change and simply accept what comes out of it? This is the question Lady of Mazes asks; there could be no more relevant a question for the present, yet when the book first came out, there wasn't much said about that aspect of the story. People didn't really... get it. Now, it seems they're starting to.

Oct 27, 2011

The firebreaks

Filed Under:

A delicate balance must be established between interconnection and autonomy

Superconnected corporationsHere's an image that's gotten wide exposure in the past week or so: In their article The network of global corporate control, Vitali et al. mapped out the global network of ownership that constitutes what some would call the Oligarchy. This, in other words, is a chart of the famous 1% who control 50% of the world's wealth.  

It's an interesting chart, because it shows several different kinds of information. The size of the dots represents companies' operating revenue; colour indicates their influence on the network. The large red dots are the companies that run the world.

This might seem a little abstract, so here's a zoom-in that shows how the network works: 

Benetton group

Now what's interesting to me here is not the usual paranoid recognition that a very small number of entities control the world; 'control' implies they can actually steer the course of events, which is not the case. They have disproportionate influence, and that's not a good thing; but control? Nobody's actually in control.

No, what's interesting and disturbing to me is the level of interconnection itself. In my 2005 novel Lady of Mazes I introduced a future world where interconnections on all levels of the economy and society were carefully pruned by the all-powerful anecliptics. These non-human powers worked tirelessly to prevent critical states of interconnection, where a tiny event at one point in the network can suddenly cascade through the whole thing and realign everything.

(These are sometimes called sandpile models, because they reflect the same physics as sandpiles: you can drop grains of sand one at a time onto the pile, and most of the time, nothing will happen. The pile just grows. Then all of a sudden, you drop one grain and the whole pile collapses. Why does this happen? It has to do with self-organized criticality.)

When the 2008 economic meltdown happened I felt like Cassandra, because you could watch the collapse of the over-connected financial network in real-time. All kinds of causes have been advanced for the collapse, but really, any specific cause for the failure of a given node of the network is secondary to the fact that the failures propagated.  This is because the network was over-connected and had reached a critical state; the same thing is happening again.

So, my interest in this model is not because it shows that a small set of companies 'run the world;' it's because it shows that we live in what Brian Cantwell Smith calls a frictionless 'gearworld' where turning any gear, no matter how small, anywhere in the world, may cause everything else to revolve.

In Lady of Mazes networking limits called 'firebreaks' were used to prevent interconnections reaching a critical state, and influences from spreading too far. In a New Scientist article on the above-cited study, George Sugihara of the Scripps Institution of Oceanography, a complex systems expert, is said to have advised a tax on interconnectivity for corporations. That would be a kind of firebreak in the Lady of Mazes sense. We need something like this now, not just to prevent a consolidation of power  but to prevent the vulnerable collapse of a sandpile-model of the world economy.

 

Apr 20, 2011

Cover art for Ashes of Candesce

...I'm stunned

Ashes of CandesceTor has unveiled the cover art for my next Virga novel, Ashes of Candesce, and this time, Stephan Martiniere has outdone himself.  I've always been delighted with his covers--as a matter of fact, not two hours ago I was in a framing store arranging to have the Lady of Mazes cover piece framed--but THIS!  This is by far the most gorgeous cover he's done for one of my books.  But what makes it such a personal and emotionally moving experience for me is that, as with his image for Queen of Candesce, this is a particular, specific scene from the book that he's represented here--and he's captured my vision perfectly.  I got all choked up when I saw it; and then I danced around in delight for ten minutes.

And who exactly is that, standing at the top of the stairs?  And where is she?  You've met her before, and very recently, in the series.  The light that floods the scene is not that of Candesce, the sun of suns, nor is it the light of any sun we've yet seen in these books--but the sun that's casting that light is very important to one of our main characters. --And that's all I'll say about it for now.

I could not be happier.  Thank you, Stephan, for this stellar piece of art, and thanks, Tor, for believing in this series.

Jun 30, 2010

Forget awards, I've got a PURSE named after one of my books!

Filed Under:

The "Lady of Mazes" to be precise

Check it out.  Not that I'm likely to accessorize with this one myself, but it's nice to know it exists.

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About Me

I'm a member of the Association of Professional Futurists with my own consultancy, and am also currently Chair of the Canadian node of the Millennium Project, a private/public foresight consultancy active in 50 nations. As well, I am an award-winning author with ten published novels translated into as many languages. I write, give talks, and conduct workshops on numerous topics related to the future, including:

  • Future of government
  • Bitcoin and digital currencies
  • The workplace in 2030
  • The Internet of Things
  • Augmented cognition

For a complete bio, go here. To contact me, email karl at kschroeder dot com

Example: The Future of Governance

I use Science Fiction to communicate the results of actual futures studies. Some of my recent research relates to how we'll govern ourselves in the future. I've worked with a few clients on this and published some results.

Here are two examples--and you can read the first for free:

The Canadian army commissioned me to write Crisis in Urlia, a fictionalized study of the future of military command-and-control. You can download a PDF of the book here:


Crisis in Urlia

For the "optimistic Science Fiction" anthology Hieroglyph, I wrote "Degrees of Freedom," set in Haida Gwaii. "Degrees of Freedom" is about an attempt to develop new governing systems by Canadian First Nations people.


I'm continuing to research this exciting area and would be happy to share my findings.

 
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    Coming on June 18, 2019

    "Science fiction at its best."

    --Kim Stanley Robinson

    A Young Adult Scifi Saga

    "Lean and hugely engaging ... and highly recommended."

    --Open Letters Monthly, an Arts and Literature Review

    Sheer Fun: The Virga Series

    (Sun of Suns and Queen of Candesce are combined in Cities of the Air)


     “An adventure-filled tale of sword fights and naval battles... the real fun of this coming-of-age tale includes a pirate treasure hunt and grand scale naval invasions set in the cold, far reaches of space. ”
    Kirkus Reviews (listed in top 10 SF novels for 2006)

    "With Queen of Candesce, [Schroeder] has achieved a clockwork balance of deftly paced adventure and humour, set against an intriguing and unique vision of humanity's far future.
    --The Globe and Mail

    "[Pirate Sun] is fun in the same league as the best SF ever has had to offer, fully as exciting and full of cool science as work from the golden age of SF, but with characterization and plot layering equal to the scrutiny of critical appraisers."
    --SFRevu.com


    "...A rollicking good read... fun, bookish, and full of insane air battles"
    --io9.com


    "A grand flying-pirate-ship-chases-and-escapes-and-meetings-with-monsters adventure, and it ends not with a debate or a seminar but with a gigantic zero-gee battle around Candesce, a climactic unmasking and showdown, just desserts, and other satisfying stuff."
    --Locus